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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Improving Passenger Routes

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Improving Passenger Routes
Offline Stoner_Steve
03-23-2015, 06:10 PM,
#8
Master of Arms
Posts: 2,560
Threads: 341
Joined: Jan 2014

I flew with OS&C quite often and flew some pretty extensive passenger routes. This same discussion has happened before and resulted in no change. We ended up changing routes on our end and taking passengers to the 3rd or 4th highest sell point to "hook" into another run.

Pretty much you'll be digging around FL stat to build a route, but Xoria's web page thingy is very helpful and I fully plan to steal many of those routes
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Messages In This Thread
Improving Passenger Routes - by Croft - 03-22-2015, 04:45 PM
RE: Improving Passenger Routes - by FynnMcScrap - 03-22-2015, 06:45 PM
RE: Improving Passenger Routes - by Croft - 03-22-2015, 07:19 PM
RE: Improving Passenger Routes - by Xoria - 03-22-2015, 10:20 PM
RE: Improving Passenger Routes - by Brass - 03-24-2015, 10:31 AM
RE: Improving Passenger Routes - by Xoria - 03-25-2015, 01:32 AM
RE: Improving Passenger Routes - by Croft - 03-22-2015, 10:57 PM
RE: Improving Passenger Routes - by Mr.Fabulous - 03-23-2015, 01:34 AM
RE: Improving Passenger Routes - by Leppy - 03-23-2015, 05:46 PM
RE: Improving Passenger Routes - by Stoner_Steve - 03-23-2015, 06:10 PM
RE: Improving Passenger Routes - by Exploration - 03-23-2015, 06:24 PM
RE: Improving Passenger Routes - by Highland Laddie - 03-23-2015, 06:42 PM
RE: Improving Passenger Routes - by nOmnomnOm - 03-23-2015, 06:43 PM
RE: Improving Passenger Routes - by FynnMcScrap - 03-23-2015, 07:04 PM
RE: Improving Passenger Routes - by Croft - 03-23-2015, 07:08 PM

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