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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New Missions

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New Missions
Offline jammi
03-28-2015, 01:33 PM,
#5
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Posts: 6,892
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(03-28-2015, 01:14 PM)Pepe Wrote: Any feature that forces players to work together is good for Disco.

I'd like mission generator that checks how many players are in group and gives the mission according to that.

I'm sure it would boost team working, friendships - and convoys in case of trade missions.

Not possible so far as I know. Freelancer is an extremely limited game when it comes to modifying advanced mechanics. Even adding basic new mission types involved hernia-inducing amounts of work, they're liable to crashing and you're basically only hacking the existing archetypes into pretending to be something else.

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Messages In This Thread
New Missions - by Titan* - 03-28-2015, 12:05 PM
RE: New Missions - by Lythrilux - 03-28-2015, 12:06 PM
RE: New Missions - by massdriver - 03-28-2015, 03:57 PM
RE: New Missions - by Chuba - 03-28-2015, 12:27 PM
RE: New Missions - by Pepe - 03-28-2015, 01:14 PM
RE: New Missions - by jammi - 03-28-2015, 01:33 PM
RE: New Missions - by nOmnomnOm - 03-29-2015, 02:35 PM
RE: New Missions - by axisdeus - 03-28-2015, 02:11 PM
RE: New Missions - by Riess - 03-28-2015, 06:40 PM
RE: New Missions - by jammi - 03-29-2015, 03:18 PM

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