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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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New Missions
Online jammi
03-29-2015, 03:18 PM,
#10
Badger Pilot
Posts: 6,895
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Not sure I agree with you on that one. I've had a look at Neo-Terra's feature list and all it looks like to me is that they're implementing existing mechanics in interesting ways. There doesn't seem to be anything groundbreaking there. I'd also be dubious about seeing it released seeing as their ModBD page has been dead since last July.

FLHook is pretty much the only way to develop really interesting features, but that tends to run into major problems with stability and server load. Frankly Freelancer isn't a good game for modding because it wasn't designed with it in mind. It's just fortunate that the file system is accessible which allows for a fair bit of tinkering around the edges.
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Messages In This Thread
New Missions - by Titan* - 03-28-2015, 12:05 PM
RE: New Missions - by Lythrilux - 03-28-2015, 12:06 PM
RE: New Missions - by massdriver - 03-28-2015, 03:57 PM
RE: New Missions - by Chuba - 03-28-2015, 12:27 PM
RE: New Missions - by Pepe - 03-28-2015, 01:14 PM
RE: New Missions - by jammi - 03-28-2015, 01:33 PM
RE: New Missions - by nOmnomnOm - 03-29-2015, 02:35 PM
RE: New Missions - by axisdeus - 03-28-2015, 02:11 PM
RE: New Missions - by Riess - 03-28-2015, 06:40 PM
RE: New Missions - by jammi - 03-29-2015, 03:18 PM

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