(03-30-2015, 12:39 AM)Bloxin Wrote: It's not the enemy's fault that you can't pilot, keep your distance from it and RP all the hell you want.
As far as the lib dread is concerned - in the right hands it will surely wipe the floor with a turtle.
I repeat the same!!! it should be more fair! why the pilot must be better pilot than others?! why others have more help with their better ships?! It shouldn't depends of the pilot!! it should be ship balanced!! not all pilots are the same...
so... Better pilots must use worst ships? LOL
You've got it entirely wrong buddy.
The balance you're talking about is already there - every capital has its weaknesses, the turtle one is obviously its shape, size and agility, but with more armor and firepower to compensate.
The liberty dread has limited firepower and lower hull, but its shape, size and agility compensate for that.
And so on, and so on.
You should have known better not to front a turtle, there's nothing OP about it, its just you that did the mistake of approaching it.
Every capital has its pros and cons and it all depends on the pilot to use them to their advantage, if you're saying that all capital's stats should be stripped and set to one value for all ships just because you don't know how to fly a said ship, that's just duh.
At first point, i didnt aproach to him in front, im not crazy!, was him going to me with his friend and his torpedoes hehehe, not much time to turn around and run with the Atlantis, but the important thing is not comparing the Liberty Dreadnought with others, the important thing is, why Liberty Navy have no class18 battleship like others. I would like to see a 1vs1 Rheinland BS and Liberty Dreadnought... interesting.