(04-03-2015, 11:49 PM)Mímir Wrote: No, the bottom line is that if you don't have the skill to fly anything whatsoever, get a Salvager and it will carry you.
Just like how you can always play a Zoner Junker trader and make heaps of credits very easily and with little risk if you lack the imagination to do anything else. I personally hate trading, but of course when I trade I do it in a Junker Salvager because it's just so easy and takes 0 effort (I don't even have to press F3 to dock with lanes, all the profits are based on afk travel through open space, yay).
Would it be possible to get a dev perspective regarding the reasoning behind the Salvager's attributes? Why is it warranted or even needed to have ships that are so drastically different and *better*?
One major reason, it spends a lot of time in very high radiation.
(That is if you are using it for it's intended purpose of mining scrap.)