Posts: 6,549
Threads: 360
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
To be fair, debating based on the most extreme minority case doesn't reveal a solid argument.
Currently, there are bases where you can mine sat on top of the docking point. There is literally no counter to that, save having a cloaking device and then raising the shield with your first shot. Of course, if the base has weapon platforms, the pirate is still up the creek, so to speak.
Your last post basically stated that miners should be immune seeing as pirates can simply hit the transports. Are you not seeing how that mentality is detrimental overall? If the majority of BMM mined like that, the Mollys would have nothing to do. If the majority of Kruger or Daumann mined like that, the Hessians would be starved of their logical enemies.
Miners are a part of the food chain too, that's just a fact of server life. Personally, I'd be happy with the bases being moved to 10k outside the fields. Still close enough to be convenient, and close enough for an eagle-eyed miner to escape. But not so close that escape is immediately a forgone conclusion that frankly makes piracy irrelevant.
Risk and reward determines price here, and that balance is currenly heavily askew.