(04-18-2015, 04:22 PM)Highland Laddie Wrote: By that logic, we could turn Bretonia into a fortress with POBs blocking every jump gate and jump hole, and unlawfuls and Gauls would basically have an extremely difficult time getting into the system unmolested. The Gauls could do the same thing with Leeds.
However, history has shown that these seemingly very logical bases, making perfect sense in RL, actually harm gameplay by discouraging interactions in these systems. This breaks the gameplay cycle and instead just kills off player activity. Corsairs and King's Cross were a fine example of this, as was Falster in Omega-3 before it was moved.
No no no. Puting PoB near JH/JG and restricting trespass is one thing and it's indeed harming gamplay, no doubt here. Puting PoB into mine field, or any other field, or any other place, where it won't cease trafic line, is completely different.
Taking for example that Samura base in Nagano. Does it restricts any faction ships to enter/exit system? Nope. Does it blocking any base? AFAIK no.
Also, let's talk about things, like.... why actualy high secured and highly valued objects can not be actually secured? Name me one solid reason? We have non-distructable battlecruisers and stationary libby dread in Vaginia Virginia. We have same type of gunboats and cruiser in Benitez system, and I bet, there was an Osiris class stationary BS, in very clouse proximity to JH in TBH system. Same, we have all sort of stationary BS near key stations and planets. Why nobody asking to remove them or disarm them, because pirates can't fight near lawfull's key objects eh?
So why mining field can't be defended? With PoB inside mining field, pirate won't be able to rob someone around? You are worthless pirate, if you can't. Search for weak spot, hunt down convoys, set up traps, use imagination and mind.
You can't catch them off-guard in this system, check another one.