(05-02-2015, 02:40 PM)jammi Wrote: Because primarily it's just another permutation of regular trading. A far more profitable one at that.
I'm in favour of more docking points that favour teamwork and freighters. All I'm doing is making people aware that there is a trade off in implementing them and consequences that may affect non smuggler characters.
The money is a big part of the discussion because it's vital the figures are balanced.
The profitability of smuggling is about on par, if not slightly below what could be done with a regular trading ID in the same amount of time and I agree the figures must remain balanced but I would rather see improvements to how smuggling is achieved over bumping up of figures.
Simply put, we need to do away with the "never seen" attitude and judging by the changes made to jumpdrives and cloaks it seems the right time to do so. I'd like a word from upon high to confirm my assumption, nothing more than a "Yes, it's open for improvement" or "No, not at this time" would do.