(05-05-2015, 12:29 PM)Hawk Wrote: Why are we talking like smugglers avoiding interaction is a bad thing? That exactly what smugglers are supposed to do. The police are supposed to find ways to catch them in spite of this. When I was a faction leader, I disciplined people for using the lanes while smuggling. Its irresponsible.
Because multiplayer server is focused on interaction?
Anyway, there is always the smuggling dilema which can never be solved - either be a good smuggler, flying in open space 20k from the plane, so very likely no one will ever catch me (maybe except selling point), what brings nothing to multiplayer environment and it´s not much different from simple powertrading. Or I will create interaction by giving the police chance to hunt me and catch me by at least partially using gates/lanes, but in this case I will be bad smuggler and get criminal record pretty fast.
Also, how is police supposed to catch smuggler without hard metagaming when he doesn´t use lanes and gates all the time? Should we sit for hours on jumpholes (which, by the way, many people argue that are unknown to us inRP) just for very low chance someone will jump in or what? What is, by the way, kind of problem on tagged police chars due to amount of metagaming showed ingame. How many times I was in New Berlin and smuggler who usually take lanes when no RFP is around suddenly started to fly all the way around through neighboring systems just to bypass me (and got caught when he again started to use lanes after I logged my untagged police indie). Not to mention that smugglers often use battleship scanners and thus I have no chance to see him before he will see me in open space.