Teerin Wrote:They shouldn't hold any ooRP grudge, disdain, or want to evade/catch the other (like flying 20k off plane or waiting for them next to an unlawful base). They can want to run and catch, sure, but it should be kept reasonable and inRP. The interaction should be fun for both, as ideally all interactions on this server should be
Laws and Repercussions - Which Laws and punishments may be overly damaging to the smuggler - lawful duality their effects.
Teerin Wrote:For the first several times, the enforcement officer should fine them, make them drop their contraband, and record the legal infraction. If the smuggler successfully flees, use the records to send them a message with a much steeper fine and a warning.
Captain_Nemo Wrote:Something I would like to see would perhaps be a "RP cargo rule" if I have less than 5 units of a certain item it can be considered "hidden" from scanners
Fluffyball Wrote:Putting FR5 onto smugglers is a harsh punishment for roleplaying and making activity. Thus, such a thing should be removed and replaced with something less impactful for one's roleplay.
Factions and Fallout - The "political" aspect and it's effects on factions.
Teerin Wrote:After the smuggling faction has proven consistent disregard for the law by after at least half a dozen (but preferably closer to a dozen) legal infractions, the local government/lawful faction concerned should send the leaders of the smuggling faction a message, asking what's up. You know, a fine, demanding a decrease in unlawful behavior, wanting an increase in lawful-supportive behavior, asking for community service from the smuggling faction's members, etc.. FR5s should be last resort only, in cases where the smuggling faction fails to make amends and/or fires upon the lawful faction.
Keep discussions civil and to the point, where possible include a heading so that I can link topics directly from the main post.