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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Attention Pirating factions!

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Attention Pirating factions!
Offline Robert.Fitzgerald
04-15-2008, 11:06 AM,
#5
Member
Posts: 1,727
Threads: 32
Joined: Feb 2008

Carlos.Traversi - Outcast Bomber
1) Who do you pirate? Trader IDed or all? I pirate mostly trader IDed ships, as they are the majority of trading ships. I won't tax smuggler or Junker ided ships unless they break the following condition:
they come to Alpha through the Alaska route.
Not only is it OORP, the traders through there usually don't roleplay at all. I have come up with a suitable roleplay for the siniestre cloud: large trading vessels not only disturb the gravesites of the Outcast's fallen, they also disturb the Spirits (Nomads!). By travelling through the Spirits' portal (Omicron 90 jump hole), they anger the spirits and encourage their wrath.

2) What ship categories do you pirate? Do you pirate fighters carrying cargo? I would pirate all categories, but it depends on the situation.
If the fighter carries valuable (according to my character) good, I might get them to hand them over. If the goods are dangerous according to Carlos, I'll get them to drop them.

3) Do you tax empty running traders? I don't try to, but I might occasionally. Depends on the ship in question. If its a rich train which just sold its good and is transitting to a nearby base for goods, I'd tax it. "I saw you sold those expensive goods to <station>. Hand over your profits!"

3a) If you tax them for a right of passage do you protect them? Or give them a time limit? I let them go, no protection or time limits. If they are going to continue running the same route after losing, then I'll get them everytime. My Outcast needs money for his family.

4) If you use fee tables then state them here.
Freighter - 100k
Small transport (under 2000 space) - 1 million
Large transports (2000+) - 2 million.

Values are rough, if traders are willing to RP then I lessen the amount.

Collin.Baxter - Junker Pirate Train
1) Who do you pirate? Trader IDed or all? Trader and Smuggler IDs.

2) What ship categories do you pirate? Do you pirate fighters carrying cargo? Transports belonging to smugglers and other common traders. I make money from their lax attitudes to security (who would think a fellow smuggler is out to get you). Fighters, well I ignore them.

3) Do you tax empty running traders? If there's no cargo I don't bother with them.

3a) If you tax them for a right of passage do you protect them? Or give them a time limit? I don't protect them at all. I don't give them a time limit either, if there's no cargo I don't bother with them.

4) If you use fee tables then state them here.

Freighter- Scare them off and demand 10 cargo
Smaller Transports - 20% of cargo
Larger Transports (ESPECIALLY Adv. Trains) - 30-75% cargo

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Messages In This Thread
Attention Pirating factions! - by looqas - 04-15-2008, 09:36 AM
Attention Pirating factions! - by Robert.Fitzgerald - 04-15-2008, 09:39 AM
Attention Pirating factions! - by Jinx - 04-15-2008, 09:49 AM
Attention Pirating factions! - by looqas - 04-15-2008, 10:17 AM
Attention Pirating factions! - by Robert.Fitzgerald - 04-15-2008, 11:06 AM
Attention Pirating factions! - by SimonBlack - 04-15-2008, 04:02 PM
Attention Pirating factions! - by Dab - 04-15-2008, 05:12 PM
Attention Pirating factions! - by Exile - 04-15-2008, 05:21 PM
Attention Pirating factions! - by mwerte - 04-15-2008, 06:15 PM
Attention Pirating factions! - by Ichtan - 04-15-2008, 07:04 PM
Attention Pirating factions! - by Reverend Del - 04-15-2008, 07:24 PM
Attention Pirating factions! - by Cosmos - 04-15-2008, 08:01 PM
Attention Pirating factions! - by I_m_rdy - 04-15-2008, 08:01 PM
Attention Pirating factions! - by Muleo - 04-16-2008, 12:45 AM
Attention Pirating factions! - by Doom - 04-16-2008, 11:59 PM
Attention Pirating factions! - by Kuraine - 04-17-2008, 03:56 PM

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