Name: Matt Black
Faction: Red Hessian [RHA]
Ship: Odin
Operated: Omega 11. In cooperation with other Hessians also: Omega 7, Omega 5, Dresden, New Berlin. Rarely: Omega 41, other Rheinland House systems.
Policy ma be common to other Hessians.
1) Who do you pirate? Trader IDed or all?
Outsiders and foreign corproations will taxed for credits. I consider Trader ID being corporate traders, therefore they will be taxed and credits will fund our efforts. Rheinland corporations are taxed with extreme prejudice and are my primary targets. Not only it funds Hessians, but also keeps pressure on our enemy of Rheinland house. Junkers, Zoners and IMG are immune to tax.
2) What ship categories do you pirate? Do you pirate fighters carrying cargo?
Transports and Freighters will be taxed, they are common targets. A convoy with higher defencive capabilities will also be taxed, but under heavier forces on our side, therefore it does make them taxed less. Fighters, capial ships, bombers, gunboats and gunships are usually not taxed.
3) Do you tax empty running traders?
An empty convoy will not be taxed. If an empty convoy enters Hessians teritorry it will be taxed and escorted out of the area. Fighters are not taxed but asked to leave if in Hessian space. If the target does not comply it will be shot.
3a) If you tax them for a right of passage do you protect them? Or give them a time limit?
A free passage for 4 hours is granted when tax is paid. This does not grant you free passage through Hessians territory, unless Hessian agrees under special circmstances. The taxed player will not be protected, unless he made a voluntary donation.
4) If you use fee tables then state them here.
If the target is 40 lvl or below it will not be taxed as its too small for Hessians.
Freighters - 500k - 750k
Transport - 1 mil
Train - 1,5 mil
Adv. Train - 2 mil
!) How do you pirate?
A lane is disrupted and coming trader will be asked to pay. If there are no traffic by lanes in the system an ambush will be set next to bouys (example: Omega 11). Sometimes traders wander into Hessian territory themselves. When they come to you, you tax them with bigger prejudice or advice to leave. If the target does not leave and/or pay fire is opened on him.
In short: Dont get in range of Hessian bases or else...