(05-10-2015, 05:04 PM)Garrett Jax Wrote: This change was made primarily to help Unlawful/Corporate/Quasi-lawful factions have a bit more breathing room to engage each other, without having to worry about being FR5'd or face other dire consequences from House Governments.
This change should give Bounty Hunters an opportunity to operate in independent systems where House law is not enforced, yet protection is desperately needed. This change was purposely made to give systems outside House space that "Wild West", Space is Dangerous
First off, the unlawful factions get no benefit from this. They'd be shot at either way. Corporate factions do benefit, yes, however there are much better ways that could be implemented. Create some sort of rule that forbids legal consequences for corporations who engage in corporate warfare in non-House space. Quasilawful factions can now smuggle with magical impunity so long as it doesn't take place within House space, which is a benefit for them, but an unnecessary nerf for lawful groups. Trust me; having lead both LN and UC for a long time, I can tell you that the system was well enough balanced before.
Bounty Hunters will be getting the biggest buff, though. Since law enforcement outside of boundries that don't really exist within roleplay is suddenly forbidden for the police/navy/intel IDs, you can safely bet that the BHG will be picking up where the others were forced to leave off. This is actually something about this that I like. Wow.
The Wild West, where Space is Dangerous, can still be a thing without this exact rule. All you need to do is change the terminology. Have a distinct set of "Border Systems" and "Edge Systems", then restrict law enforcement from the Edge systems. Lump systems like Cortez and Omega-3 into the first category, with Galileo and Omega-5 into the second. That keeps it fairly straightforward, without being unreasonable and unfair to the lawful factions of the four Sirius Houses.
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