• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community The Community Real Life Discussion
« Previous 1 … 42 43 44 45 46 … 246 Next »
Armo(u)red Warfare.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Armo(u)red Warfare.
Offline Sabru
05-13-2015, 04:45 PM,
#2
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

very impressive.

- well thought out.
- well known developer (obsidian)
- nice progression system
- actual, meaningful classes and unique bonuses and stuff for each
- less absurd vehicles and overdone stuff.
- PVP and PVE

much good, very tanky. signed up, so hope i get picked for beta.

good find +1

[Image: 9KgNaeX.png]
Reply  


Messages In This Thread
Armo(u)red Warfare. - by Echo 7-7 - 05-13-2015, 01:58 PM
RE: Armo(u)red Warfare. - by Sabru - 05-13-2015, 04:45 PM
RE: Armo(u)red Warfare. - by Tarator - 05-13-2015, 05:17 PM
RE: Armo(u)red Warfare. - by Sath - 05-13-2015, 07:12 PM
RE: Armo(u)red Warfare. - by Sabru - 05-14-2015, 05:58 AM
RE: Armo(u)red Warfare. - by Strichev - 05-14-2015, 07:05 AM
RE: Armo(u)red Warfare. - by Echo 7-7 - 05-27-2015, 02:47 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode