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Nomad farming replacement

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Nomad farming replacement
Offline jammi
05-19-2015, 09:10 AM,
#1
Badger Pilot
Posts: 6,898
Threads: 414
Joined: Aug 2007
Staff roles:
Story Dev
Economy Dev

Currently farming Nomads for remains is a bit... problematic and has encouraged a whole slew of bad or OORP behaviour. It was always intended as a stop-gap measure and not a permanent one.

As an alternative, recreate the H3 mining system around the anomalies that exist in various places. Small gas crystals that spawn around the the anomalies themselves. These would drop an ore type commodity that could either be sold on Research Stations or to PoB cloak factories.

Tweak the drop rates so the further from House Space they are the faster they drop and the more lucrative they are. As an example, Omega 3 has an abysmal rate because of its location. The one in NY shouldn't drop at all, all things considered.

Anomalies could also be scattered around the interesting systems like Chester that don't have maps. Plus dangerous systems like the deep Omicrons. Give the sole mining bonus to the Voyager deep space freighter. Perhaps also to the Researcher ID if that makes a return. Sorted.

Thoughts?

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Messages In This Thread
Nomad farming replacement - by jammi - 05-19-2015, 09:10 AM
RE: Nomad farming replacement - by Black Widow - 05-19-2015, 09:32 AM
RE: Nomad farming replacement - by Hobson - 05-19-2015, 10:09 AM
RE: Nomad farming replacement - by Lythrilux - 05-19-2015, 04:37 PM
RE: Nomad farming replacement - by nOmnomnOm - 05-19-2015, 04:44 PM
RE: Nomad farming replacement - by Lythrilux - 05-19-2015, 04:46 PM
RE: Nomad farming replacement - by Remnant - 05-19-2015, 04:50 PM
RE: Nomad farming replacement - by Thyrzul - 05-19-2015, 05:05 PM
RE: Nomad farming replacement - by nOmnomnOm - 05-19-2015, 04:56 PM
RE: Nomad farming replacement - by Remnant - 05-19-2015, 04:58 PM

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