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Junker Marauder IFF

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Junker Marauder IFF
Offline Alley
05-21-2015, 11:12 AM,
#5
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Posts: 4,524
Threads: 406
Joined: Jun 2009

(05-21-2015, 10:59 AM)jammi Wrote: Considering the JM have a radically divergent diplomacy and modus operandi compared to the other Junker groups, it seems a little unfair that mercs need to burn their bridges with the entire NPC faction. Still, by the rules, yes you do need to be fully hostile.

This is something we've been considering after the whole zoner official faction drama. We've been working on implementing 10 volatile IFFs (which is basically factions) we can change via flhook when a player faction causes too many problems (or conflict) with the NPC factions and we need to isolate them.

Laz Wrote: Alley was right.
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Messages In This Thread
Junker Marauder IFF - by Shalo - 05-21-2015, 10:50 AM
RE: Junker Marauder IFF - by Lythrilux - 05-21-2015, 10:55 AM
RE: Junker Marauder IFF - by jammi - 05-21-2015, 10:59 AM
RE: Junker Marauder IFF - by Alley - 05-21-2015, 11:12 AM
RE: Junker Marauder IFF - by Lythrilux - 05-21-2015, 11:19 AM
RE: Junker Marauder IFF - by Shalo - 05-21-2015, 10:59 AM

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