(05-25-2015, 06:40 PM)jammi Wrote: Honestly not so much a fan of this idea. A better alternative would be for a platforms to require maybe 100-300 Munitions to respawn when destroyed. This would enable groups to bleed stations dry and eventually disable their defences.
At this point, freighters could be used to 'board' the enemy station. Basically, a freighter would have to be stationary, within 50m of the station and full of Marines (or some PoB commodity equivalent). Maybe have boarding capability enabled via the mounting of a piece of PoB produced equipment called 'fusion charges/cutters' that'd be mounted on your CM slot.
When all three of these criteria are met, a /board command could be used. This would then result in the marines being 'used up' in a boarding action. This would inflict a level of damage equal to 2 battleship cerbs until such a time as the Marines were depleted. So you may want to have transports shuttling fresh troops in.
However! You may wish to garrison marines on your PoB as a defence as well. Troops garrisoned on your station would use up FOW the same as regular crew. Each marine you have garrisoned will kill 2 attacking marines, and all of the defending marines would need to be destroyed before 'boarding' inflicted damage on the station.
Outcome? Boarding requires space superiority, seeing as any platforms or nearby hostiles will easily kill the stationary freighters. It rewards groups who can dominate the area around a PoB, and gives an additional tool to those groups who don't have or can't use battleships.
I'm for this too, interesting. It can also boost writing inRP stories with "ground" fight pics of besieged stations. Nice