(06-06-2015, 08:01 PM)Karst Wrote: Realistically? No, absolutely not.
I'm just saying the only way for Outcasts and Corsairs to unite would be for them to both be dependent on Cardamine.
The Corsairs obviously would want no part in that, and I doubt the Outcasts would either.
I guess you could make a (freelancer) faction that tries to secretly addict the Corsairs to cardamine.
Or Corsairs that became addicted one way or another, there are bound to be some. Those would likely be shunned by both sides rather than welcomed by both sides, though.
uniting the sairs and casts is is not a good idea. the reapers tried and died. for activity reasons alone, sairs and casts wouldn't want to lose an enemy.
(06-07-2015, 12:59 AM)Vulkhard Muller Wrote: B- Corsairs slowly be hooked on Cardi using Corsair Allies Help (Gaians) paired with the LWB/Farmers Alliance Farming know how find a way to seed Crete with Cardi.
inRP the gaians addiciting the sairs to cardi wouldn't be a smart move for them. the sairs are a large house, with many bases and bolt holes. the gaians are a small bunch of ecowarriors (think greenpeace but trying to acheive peace through superior firepower). the sairs have many enemies, likewise the gaians, and the gaians wouldn't want to burn that bridge and cut themselves off like that
@op
don't be discouraged. harebrained and lunatic ideas created this community, after they went through the crucible of trial by forum.
if i may make a suggestion, don't make this a sair faction, but a different one. options:
1. gaians - trying to heal the planet of crete, they realised they needed to heal the people
2. OSC - the CEO swore bitterly to get his son back, but when he did, his son wanted to stay an outcast, so the ceo is taking revenge
3. outcast - a splinter group is attempting a coup, they are watering down the cardi of the upper echelons to make them less superhuman... with disastrous consequences
4. GC - the girls are playing dirty - again
5. Nommies - it's experimentation time!