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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Make caps and transports invulerable to NPC ramming

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Make caps and transports invulerable to NPC ramming
Offline jammi
06-08-2015, 04:26 PM,
#3
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Unfortunately, it seems to be impossible. It's been tried in the past, and believe me, it's not an intended mechanic. NPCs don't suffer collision damage or physics in the same way as players, you see. A better term would be that they're "fixed on rails", meaning they carry on going as an unstoppable force.

Freelancer was only ever designed for fighters and freighters so that wasn't such a bad thing initially; it's only when mods have introduced progressively larger ships that it became an issue.

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Messages In This Thread
Make caps and transports invulerable to NPC ramming - by Epo - 06-08-2015, 04:23 PM
RE: Make caps and transports invulerable to NPC ramming - by Miaou - 06-08-2015, 04:25 PM
RE: Make caps and transports invulerable to NPC ramming - by jammi - 06-08-2015, 04:26 PM
RE: Make caps and transports invulerable to NPC ramming - by Epo - 06-08-2015, 04:30 PM
RE: Make caps and transports invulerable to NPC ramming - by TheShooter36 - 06-08-2015, 06:14 PM
RE: Make caps and transports invulerable to NPC ramming - by jammi - 06-08-2015, 06:17 PM
RE: Make caps and transports invulerable to NPC ramming - by Coin - 06-09-2015, 07:28 AM
RE: Make caps and transports invulerable to NPC ramming - by Sciamach - 06-09-2015, 07:55 AM

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