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  Discovery Gaming Community Rules & Requests Rules
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Rule 3 and Nomads

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Rule 3 and Nomads
Offline sindroms
06-11-2015, 07:03 AM, (This post was last modified: 06-11-2015, 07:07 AM by sindroms.)
#10
Member
Posts: 9,438
Threads: 985
Joined: Feb 2008

Sadly, one of the reasons I personally do not fly my K'Hara character all that much is exactly the problem with nomads as they are viewed by the general community as a whole.

Ever since the Keepers, which was a closed admin-assisted, invite-only faction, they have always held a high-grade roleplay presentation. And nothing screws more with a terrorist ID than a always-expected high level of roleplay. Especially if the amount of players that actually expect something from you other than being able to shoot you is very low.

I have seen this particular debate on the forums every year. Should nomads be made more dangerous? Heck, at some point we were outright told in green that nomads can attack and destroy their targets without ANY written text whatsoever.

This made many people very happy, as they thought "Hey, maybe now nomads will be feared!". That is...until you actually meet a nomad like that. Then you realize that getting shot on the spot and killed by a nomad player in that sort of manner is no different from a new player in a cap rolling up to you and killing you without a word.

After that happens to them, those people tend to change their minds fairly quickly.


EDIT: Funnily enough, I feel as though I can muster up the same tension for another player with a pirate character better than any nomad ID. Where they sit there with a cargo worth 50 million credits in ore and me floating around them, talking random pirate nonsense, while occasionally dropping a mine or two- that keeps people on the edge more than a permacloaked ***...oddspeaking...*** alien character could ever do.

Not always, obviously. But really, nomad roleplay would not be that big of a problem if the actual nomad speek was better designed. I realize they should be sounding pretty much like the Rachni from the ME universe, but in text it really ends up as highly pretentious attempt at RP. Not for everyone to do and not for everyone to work off of.

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Messages In This Thread
Rule 3 and Nomads - by Stoner_Steve - 06-11-2015, 02:21 AM
RE: Rule 3 and Nomads - by Shizune - 06-11-2015, 02:30 AM
RE: Rule 3 and Nomads - by Stoner_Steve - 06-11-2015, 02:36 AM
RE: Rule 3 and Nomads - by Sturmwind - 06-11-2015, 05:01 PM
RE: Rule 3 and Nomads - by Sylvie557 - 06-11-2015, 02:37 AM
RE: Rule 3 and Nomads - by Miaou - 06-11-2015, 02:51 AM
RE: Rule 3 and Nomads - by Stoner_Steve - 06-11-2015, 03:38 AM
RE: Rule 3 and Nomads - by Miaou - 06-11-2015, 04:15 AM
RE: Rule 3 and Nomads - by Moberg - 06-11-2015, 08:11 AM
RE: Rule 3 and Nomads - by Maskage - 06-11-2015, 03:42 AM
RE: Rule 3 and Nomads - by Jinx - 06-11-2015, 05:58 AM
RE: Rule 3 and Nomads - by sindroms - 06-11-2015, 07:03 AM
RE: Rule 3 and Nomads - by HuggieSunrise - 06-11-2015, 05:15 PM

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