(06-28-2015, 01:28 PM)Mímir Wrote: Maybe remove some clutter? Make distances bigger? Make piracy and "space is dangerous" a thing?
As for Capital Systems, I think that piracy should be the hardest there. It's logical that major systems will be highly fortified. I'd remove some defences from the least-developed systems, such as California, Kyushu, Dresden.
There's however one way to cope with everything. Bases are usually killers, when it comes to killing players. Why not to remove capital ship patrols completely in that case? I'd leave normal snub NPCs, like it was in the vanillia Freelancer.