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The new-Harvester Lore

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The new-Harvester Lore
Offline Oldum
07-06-2015, 11:36 AM, (This post was last modified: 07-06-2015, 11:39 AM by Oldum.)
#15
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Posts: 1,357
Threads: 87
Joined: Apr 2009

(07-06-2015, 11:14 AM)Echo 7-7 Wrote: There's an inherent problem with trying to make the AI ID a catch-all for every synthetic entity; generic IDs don't get ZoIs or their own shipline. The current AI NPC faction (and associated assets) specifically represent Gammusian AIs. The current AI tech is of distinctly Gammusian origin, so it wouldn't make any sense for non-Gammusians or different extra-Sirians to be running around in them. Along with the removal of "excess" generic IDs (old Mercenary, Trader etc), it was decided that faction-aligned AIs could be sufficiently represented by the regular faction ID, since rules-wise they would be behaving identically. This only leaves unaligned non-Gammusian synthetic entities, which could perhaps be managed with the Freelancer and/or Researcher IDs. However, if they're extra-Sirian synthetics, it is perhaps a situation so unique as to warrant being SRP material.

With all those options present, do we really need an ID that caters to "free" AIs co-habitating on Gammu?

And the fact that AI is restricted to the Gammusian origin, it basicaaly kills every other possibility of an AI based RP.
The thing is, if you try to RP an AI with a freelancer ID ( I didn't know researcher ID is back in the game ) then unless you make a thread about it, I doubt people would know from the get-go ... however, if you have some sort of generic AI related ID, that could fly with any IFF , thus opening up RP possibilities. Also, I know it's a lovely money sink to make people fill in SRP requests, and then they are enforced to provide materrials to keep that SRP alive, but that is only for those who have the time to do tons of forum RP , cause in game activity doesn't count ... So for example I , who doesn't have that much time, but would like to play with something that is connected to an SRP request, I don't even bother to start, cause I would probably not have enough time to build enough forum RP for the admin team to be satisfied with ...

Just an example of how a generic ID could be used :
AI ID , BMM IFF + Mining fighter = RP of automated miming vessels, BMM could be cooperating with Agiera for testing, etc.

Or actually I had an idea I wanted to make with a sirian built "synthetic" , but since my idea was way off from anything the AI ID would permit, I gave up on it.
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Messages In This Thread
The new-Harvester Lore - by SnakeLancerHaven - 07-06-2015, 03:30 AM
RE: The new-Harvester Lore - by Swallow - 07-06-2015, 08:32 AM
RE: The new-Harvester Lore - by sindroms - 07-06-2015, 08:34 AM
RE: The new-Harvester Lore - by shwasted - 07-08-2015, 02:04 AM
RE: The new-Harvester Lore - by sindroms - 07-06-2015, 08:45 AM
RE: The new-Harvester Lore - by Antagonist - 07-06-2015, 09:16 AM
RE: The new-Harvester Lore - by sindroms - 07-06-2015, 09:17 AM
RE: The new-Harvester Lore - by Antagonist - 07-06-2015, 09:27 AM
RE: The new-Harvester Lore - by sindroms - 07-06-2015, 09:41 AM
RE: The new-Harvester Lore - by Antagonist - 07-06-2015, 09:58 AM
RE: The new-Harvester Lore - by Echo 7-7 - 07-06-2015, 11:14 AM
RE: The new-Harvester Lore - by Oldum - 07-06-2015, 11:36 AM
RE: The new-Harvester Lore - by Echo 7-7 - 07-06-2015, 12:15 PM
RE: The new-Harvester Lore - by Oldum - 07-06-2015, 12:35 PM
RE: The new-Harvester Lore - by Echo 7-7 - 07-06-2015, 01:48 PM
RE: The new-Harvester Lore - by Oldum - 07-06-2015, 02:06 PM
RE: The new-Harvester Lore - by Jansen - 07-06-2015, 09:47 AM
RE: The new-Harvester Lore - by Sabru - 07-06-2015, 10:30 AM
RE: The new-Harvester Lore - by Antagonist - 07-06-2015, 11:12 AM
RE: The new-Harvester Lore - by sindroms - 07-06-2015, 10:47 AM
RE: The new-Harvester Lore - by Hannibal - 07-06-2015, 02:15 PM
RE: The new-Harvester Lore - by Antagonist - 07-06-2015, 02:17 PM
RE: The new-Harvester Lore - by Lythrilux - 07-06-2015, 02:21 PM
RE: The new-Harvester Lore - by SnakeLancerHaven - 07-06-2015, 02:24 PM
RE: The new-Harvester Lore - by Lythrilux - 07-06-2015, 02:28 PM
RE: The new-Harvester Lore - by SnakeLancerHaven - 07-06-2015, 02:37 PM
RE: The new-Harvester Lore - by Lythrilux - 07-06-2015, 02:42 PM
RE: The new-Harvester Lore - by SnakeLancerHaven - 07-06-2015, 03:01 PM
RE: The new-Harvester Lore - by Evo - 07-07-2015, 04:11 PM
RE: The new-Harvester Lore - by Coin - 07-07-2015, 05:33 AM
RE: The new-Harvester Lore - by SnakeLancerHaven - 07-07-2015, 02:40 PM
RE: The new-Harvester Lore - by Coin - 07-07-2015, 06:20 PM
RE: The new-Harvester Lore - by Alestone - 07-07-2015, 07:45 PM
RE: The new-Harvester Lore - by Antagonist - 07-07-2015, 07:08 PM
RE: The new-Harvester Lore - by Adam_Spire - 07-07-2015, 07:27 PM
RE: The new-Harvester Lore - by SnakeLancerHaven - 07-07-2015, 07:33 PM
RE: The new-Harvester Lore - by Evo - 07-07-2015, 08:53 PM
RE: The new-Harvester Lore - by Coin - 07-08-2015, 01:49 AM

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