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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Bring back old Jumpholes

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Bring back old Jumpholes
Offline jammi
07-09-2015, 12:04 PM,
#13
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Posts: 6,892
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(07-08-2015, 10:20 PM)Fluffyball Wrote:
(07-08-2015, 09:23 PM)Laura C. Wrote: Or make these shortcut jump holes limited only to snubs and freighters like docking satellites. I think someone said in past it´s possible and problem with powertraders would be solved then...

Now that's something I haven't thought about. In vanillia lore, no bigger ships but freighters could jump through the holes...



The Osiris and Walker's battleground quite happily used holes to get around. The only time Trent and co are sent ahead alone is when they have to retrieve the Nomad power cell, and the only reason the Osiris can't use that one is because it's explicitly stated to be collapsing. To the extent that if you take too long it closes and you fail the mission.
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Messages In This Thread
Bring back old Jumpholes - by Antonio - 07-08-2015, 06:18 PM
RE: Bring back old Jumpholes - by jammi - 07-08-2015, 06:26 PM
RE: Bring back old Jumpholes - by Komitoza - 07-08-2015, 09:01 PM
RE: Bring back old Jumpholes - by Fluffyball - 07-08-2015, 09:12 PM
RE: Bring back old Jumpholes - by Laura C. - 07-08-2015, 09:23 PM
RE: Bring back old Jumpholes - by Fluffyball - 07-08-2015, 10:20 PM
RE: Bring back old Jumpholes - by RSA Nico - 07-08-2015, 09:29 PM
RE: Bring back old Jumpholes - by jammi - 07-09-2015, 12:04 PM
RE: Bring back old Jumpholes - by Wesker - 07-08-2015, 10:23 PM
RE: Bring back old Jumpholes - by SpaceTime - 07-08-2015, 11:46 PM
RE: Bring back old Jumpholes - by Antonio - 07-09-2015, 12:55 AM
RE: Bring back old Jumpholes - by Venkman - 07-09-2015, 01:07 AM
RE: Bring back old Jumpholes - by Panzer - 07-09-2015, 07:50 AM
RE: Bring back old Jumpholes - by Echo 7-7 - 07-09-2015, 03:49 PM
RE: Bring back old Jumpholes - by Antonio - 07-09-2015, 11:36 PM

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