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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Balance: Autoaim

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Balance: Autoaim
Offline Antonio
07-15-2015, 10:18 AM,
#1
PvP = RP
Posts: 3,192
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

Alright, time to discuss this sensitive topic.

What is autoaim? Autoaim is an ability when flying Capital ships and transports to zoom out 5k while in turret mode and make aiming EXTREMELY easy.

Is it overpowered? Yes, for some classes, like gunboats, it definetely is. Especially combiing it with turret steeeing. For others, like battleships, it's what's keeping them from being completely useless. That's why here are my ideas:

1. Reduce the turret zoom range on ALL classes to 2.5k
Probably the worse than my next suggestion , but it would tune down the autoaim. 5k is just too much.

2. Make turret zoom limit for each class respectively, more specifically:
Battleships - 4k or 5k
Cruisers - 3k
Transports - 2.5k
Gunboats - 2k
Freighters - 1k
Snubs - 500m or 0

I don't know if it's doable but this would be a better idea in terms of balance. It would balance out each class respectively.

Oh and for the love of god please don't write "But X class has been nerfed too much leave it as it is qq". If it's overpowered then I don't really care how much they've been nerfed before that. Yes, I'm talking about gunboats.

Discuss.

[Image: BMdBL0j.png]
SNAC Montage Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Thruster SNAC
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Messages In This Thread
Balance: Autoaim - by Antonio - 07-15-2015, 10:18 AM
RE: Balance: Autoaim - by Connor - 07-15-2015, 10:22 AM
RE: Balance: Autoaim - by Oldum - 07-15-2015, 10:28 AM
RE: Balance: Autoaim - by Sylvie557 - 07-15-2015, 10:32 AM
RE: Balance: Autoaim - by Swallow - 07-15-2015, 10:42 AM
RE: Balance: Autoaim - by TheSauron - 07-15-2015, 11:49 AM
RE: Balance: Autoaim - by Mephistoles - 07-15-2015, 12:10 PM
RE: Balance: Autoaim - by Lythrilux - 07-15-2015, 12:34 PM
RE: Balance: Autoaim - by Fluffyball - 07-15-2015, 01:11 PM

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