(07-21-2015, 01:45 AM)Jonas Valent Wrote: Because they don't give a crap what players want. There is a select few who decide these things and push through what they want.
Look at faction perks. Many have applied for them and few receive any. LPI couldn't even get Sunbucks Donuts added as a commodity. After a few months being bounced btw admins and Devs I got nothing and finally gave up. It was apparently too much work for the Devs to add a commodity even though it's listed as a faction perks.
So if an official faction can't even get a simple perk why would the Devs care about what players want as far as a storyline?
Anything involving a little work makes the Devs run for cover.
One of the many reasons people are leaving left and right.
RIP disco
I can only agree with what you sayed.
I was a Dev on "3" Arma 3 Altis life server, i scripted all the ... scripts and was the mapper on this 3 server's.
I know, sometimes you say, wtf no i don't add something cause currently i have other projects and other thinks to solve.
But when the whole community come and they want it ( here is it a faction leader with 30 Members who want it) you can ask the community what they want?
Should we finish first "A" and then "B" or first "B" and then "A"
I can understand the Devs and i know when we have a player storyline we can have big big problems who can destroy Disco maybe instandly.
But no risk no fun. Give us a try. Let the community be the "Storyline"