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  Discovery Gaming Community The Community Real Life Discussion
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Question for devs/programers/engeniers/coders/hackers......

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Question for devs/programers/engeniers/coders/hackers......
Offline Treewyrm
07-26-2015, 12:38 AM,
#8
Alchemist
Posts: 2,085
Threads: 61
Joined: Jul 2007

Eh, compared to other big titles their budgets tend to be multiple times over than what cig raked in its crowdfunding (granted a good chunk goes into marketing and advertisement). Also 250 people isn't particularly high either, how many folks are in individual ubisoft studios? After all it ain't some side-scrolling retro platformer. I guess while plenty were made with less and sometimes much less, but then take big multiplat titles over the last few years and there's really ton of people making those. Who's gonna bother to watch credits roll to check how many artists were just doing environment textures alone. Wouldn't be a game there without all those assets and that's where the bulk of work goes.
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Messages In This Thread
Question for devs/programers/engeniers/coders/hackers...... - by The.Wizard - 07-25-2015, 10:30 AM
RE: Question for devs/programers/engeniers/coders/hackers...... - by sindroms - 07-25-2015, 10:41 AM
RE: Question for devs/programers/engeniers/coders/hackers...... - by The.Wizard - 07-25-2015, 11:38 AM
RE: Question for devs/programers/engeniers/coders/hackers...... - by Fluffyball - 07-25-2015, 10:42 AM
RE: Question for devs/programers/engeniers/coders/hackers...... - by Gulryz - 07-25-2015, 11:11 AM
RE: Question for devs/programers/engeniers/coders/hackers...... - by massdriver - 07-25-2015, 11:36 AM
RE: Question for devs/programers/engeniers/coders/hackers...... - by Stuffz - 07-25-2015, 11:07 PM
RE: Question for devs/programers/engeniers/coders/hackers...... - by Treewyrm - 07-26-2015, 12:38 AM
RE: Question for devs/programers/engeniers/coders/hackers...... - by Fluffyball - 07-26-2015, 11:22 AM

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