Posts: 3,645
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
(07-31-2015, 09:31 AM)sindroms Wrote: Okay, so, since I was taking a break back then, what was the reason for reverting the short-lived buff for LFs, where they got their highly-damaging, short-ranged burstfire guns?
Some LFs are so miniscule that a competent pilot in one is practically invincible. Others are (almost) as big as VHFs. The former were powerhouses with no equal with the old weapons. The latter were as useless as ever.
The class is just a mess when it comes to balance. Ships like the Liberator are borderline impossible to balance correctly. Either they're entirely useless or they're the best ship available. Even after several nerfs, I would still argue that the Liberator is possibly the single most powerful fighter in the mod if used correctly. A decent pilot can 1v3+ equally skilled pilots in it with relative ease.
I think it's easy enough to make the larger, hittable LFs have some sort of niche. When the smallest LFs are taken into account, however, things get a lot more difficult.
There's also simply nothing fun about shooting a ship that can render itself invulnerable by twirling around a little. That needs to be 'fixed' before the class can be granted new, cool toys in my opinion.