(08-01-2015, 09:39 PM)Thunderer Wrote: I am not a Bretonian player. I am neither a Gallic player, nor Libertonian, nor whatever else there is. I am just a player.
Also, this is the first of such threads, at least that I know of, and its goal was to make Gallia look like less of a straightforward antagonist and more like a nation struggling to survive and live a better life, something all nations do. Something closer to Rheinland. Many people who I asked why they don't make Gallic characters answered me that it was because they wanted to play for the "good guys".
I am trying to revive Gallia and prepare it for Liberty, because Liberty will be the main source of interaction for Gallia in the next update and, as some of us have seen during Magellan raids, Gallia needs to attract a whole lot more players, and for that it needs to be much more popular. The Bohemes are part of my revival plan. There used to be huge fleets knocking on Bretonia's door before, you know.
My goal is to cause more activity. Thank you for "helping" me.
Feeble Victim's Complex, we meet again. I'm afraid I can't allow you to play that card. I am not the villain, you are not the victim who is 'trying to help'. My arguments are as valid as yours, and hold equal merit.
Gallia's perception in terms of lore has precisely jack-all to do with the activity problems it has from time to time. Mechanically, the house needs to be reduced to maybe 4-6 systems, to make it more accessible and controllable. Gallic start points need to be moved to Leeds instead of Anjou, to facilitate quick participation in engagements. The plot needs to keep moving forward.
You persist in missing my point, so I'll make another attempt at it. You say yourself that Bretonia/Liberty are perceived as the 'good guys'. We can infer that Gallia is the evil here. A weak evil is not terrifying, it's a laughingstock. Reducing the scale of what Gallia is capable of undermines it's 'bad guy' position, and I'd say it will reduce player numbers, not increase them. It will also undermine the entire conflict, with no sense of good vs evil, it's just another boring house war like the much overplayed Rheinland-Liberty one.