(08-09-2015, 02:48 PM)DragonRider Wrote: Actually hold on.
What's the problem with an autopilot able to move trough multiple waypoints? You can just as easly make one waypoint and cross the system while afk. That throws the "afk traders" out of the window. I don't really see an issue here.
The fact that you can maneuver around better if you had multiple waypoints than if you had one. I could do an example where I decided to start from Atka Research Station in Sigma-17 and decide to make a waypoint to just the Omicron Theta. It would cause the autopilot to go right near the sun to force the autoplilot to uncruise. So, you lose yourself 20 seconds of turning and tossing around on autopilot.
BUT what if I decided to make another waypoint just slightly further away from the sun and to the Omicron Theta jumphole. I don't lose my cruising speed and don't waste time attempting to cruise again and turn away from the sun. You do that multiple times and you increase your profit margin greatly for the afk traders.
Here's another example. I wanted to go from Sigma-19 jumphole to Munich jumphole. But if I just F2 straightly. I will encounter Lagos Depot and suffer hull damage and a waste of credits.
For an extra click to make another waypoint go around it, I don't have to spend anymore credits for repairs!
Here's a little more. I am smuggler. I am baddie in Rheinland. What do if police decide to catch me for contraband while I'm alt-tabbed? Whoops, You have died.
Oh wait, I could have prevented that by doing an alternative route?
And here's the worst ultimate example. I want to find a secret POB in New London, what do?