Quote: than I think I can live without EK , Strafe and reverse.
That's literally what makes FL fighting system good though.
And it makes me grow a few more fingers or invent a keyboard just for playing FL , or reconfigure the entire keyboard layout so I can use strafing, rolling and every other thing ( weapon groups , CD , CM , Mines , etc. ) at the same time ... I can't even always remember how I configured reverse to be
Not entirely sure how you would use rolling if it only works in turret view.
For anything else, the keys are perfectly bindable.
* WASD - strafes
* Q - torpedo/CD
* E - mine
* CapsLock - Reverse thrust
* Tab - thruster
* 1,2,5 - weapon groups
* R - scan
* Z - engine kill