(08-20-2015, 04:23 PM)Laura C. Wrote: Battleships became obsolete during 20th century when their role of superiority creating asset was taken by carriers, nuclear submarines and ballistic missiles. Thus it is good question why they even are in Disco.
You are right, Freelancer imitates the 1920s - 1940s period in warfare, politics and architecture (art deco in Liberty for example). That's when battleships were at their peak. And it's one of the main reasons why it was successful and why Discovery was successful (imho), it was the mod that allowed you to captain battleships and completed the fleets of many other factions. But beginning with 4.86 the mod changed the way battles were fought, making battleships a big disappointment.
So that's why i said there is a good question behind the initial post. How do devs see the battlefield, what's the logic behind changes and what are battleships supposed to do in this game? I do not understand how the game works right now, i think it's incredibly unbalanced and that's why people left and this is just a shell of what the community used to be.