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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Archive
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4.88 Module 1 bug reports

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4.88 Module 1 bug reports
Offline Johnathan Nox Carter
08-20-2015, 08:31 PM, (This post was last modified: 08-20-2015, 08:36 PM by Johnathan Nox Carter.)
#27
Member
Posts: 863
Threads: 51
Joined: Dec 2011

There are some issues with Tau 44. It should be in the process of eliminating all GRN presence. [Technically it should eventually be devoid of them but I'm assuming Tau 44 wasn't the main object of this update.]

ooRPly speaking:
-Minato Harbour's current infocard read 270 people on-board, GRN people. That's too little to resist a CR + Council incursion. We've already begun some RP to this end and we'll further it as much as it's necessary. That being said, Minato should be given a CR IFF and a changed infocard.

[+]Minato old infocard
CLASS: Kalimantan
GRAVITY: Complete
DOCKING: Yes
AMENITIES: Yes
POPULATION: 270

Minato Harbour once served as the primary port for all shuttles moving to and from Planet Borneo. Since the invasion by the Gallic Royal Navy, the station has subsequently been occupied and its shuttles are now used by Gallic science teams investigating the planet. However due to the ongoing military campaign and the remote location of Tau-44, it is unlikely colonisation will occur.
[+]Minato NEW proposed infocard
CLASS: Kalimantan
GRAVITY: Complete
DOCKING: Yes
AMENITIES: Yes
POPULATION: about 420

Minato Harbour once served as the primary port for all shuttles moving to and from Planet Borneo. It did "live" through hazardous times as the Gallic Royal Navy invaded Tau 44, and after the Crayterian Exodus it remained under Gallic control. Recently however, the station has been reclaimed by the Crayterians with the help of the Council and now serves as a base of operations for the Tau area.
inRPly speaking:
The Royals rationally hesitated to invest in anything beyond a garrison force and a science expedition, having vastly more worthwhile projects to pursue than what compared to most Royal worlds would at best be a fishing colony. For the local Tau factions however, Borneo has a dramatically greater significance. Being the only planetary body in the Taus that wouldn't require extensive terraforming, so it could very well satisfy the demand for a a great many goods that normally need to be imported from the Houses. Minato Harbour remains a key installation for any operations planet-side on Borneo.
The locals might not have had the resources to erect a dock-ring in a timely manner,
while the occupying Royals find such an investment not worthwhile. Consequently, Minato was hit by a joint assault shortly after the Oblique deserted the GRN by Council and Crayterian forces. The small security team was overwhelmed and the researchers surrendered without a fight and were taken prisoners.

-Joint action is also being taken for the purpose of eventual elimination of GRN forces from Suwalesi Citadel, which also used to be a CR installation. ooRPly, we'd like Suwalesi to be rid of the GRN IFF as well, so that the system will be fully devoid of GRN presence, but that'd best be left for another one of the updates.

Signed, CR| 1iC @Johnathan Nox Carter and [C] 1iC @Thyrzul
 


Messages In This Thread
4.88 Module 1 bug reports - by Alley - 08-19-2015, 10:57 PM
RE: 4.88 Module 1 bug reports - by ChillerMiller - 08-19-2015, 11:01 PM
RE: 4.88 Module 1 bug reports - by Jack_Henderson - 08-19-2015, 11:04 PM
RE: 4.88 Module 1 bug reports - by Karst - 08-19-2015, 11:15 PM
RE: 4.88 Module 1 bug reports - by Lythrilux - 08-19-2015, 11:07 PM
RE: 4.88 Module 1 bug reports - by Alley - 08-19-2015, 11:25 PM
RE: 4.88 Module 1 bug reports - by Jack_Henderson - 08-19-2015, 11:36 PM
RE: 4.88 Module 1 bug reports - by Jack_Henderson - 08-19-2015, 11:45 PM
RE: 4.88 Module 1 bug reports - by WesternPeregrine - 08-20-2015, 12:00 AM
RE: 4.88 Module 1 bug reports - by Duncan Farquar - 08-19-2015, 11:46 PM
RE: 4.88 Module 1 bug reports - by A. Roussin - 08-20-2015, 12:00 AM
RE: 4.88 Module 1 bug reports - by TheFreelancer - 08-20-2015, 12:06 AM
RE: 4.88 Module 1 bug reports - by Thyrzul - 08-20-2015, 12:17 AM
RE: 4.88 Module 1 bug reports - by St.Denis - 08-20-2015, 12:25 AM
RE: 4.88 Module 1 bug reports - by Jack_Henderson - 08-20-2015, 12:31 AM
RE: 4.88 Module 1 bug reports - by Duncan Farquar - 08-20-2015, 12:47 AM
RE: 4.88 Module 1 bug reports - by Wesker - 08-20-2015, 12:49 AM
RE: 4.88 Module 1 bug reports - by Alley - 08-20-2015, 12:51 AM
RE: 4.88 Module 1 bug reports - by Duncan Farquar - 08-20-2015, 12:58 AM
RE: 4.88 Module 1 bug reports - by Windale - 08-20-2015, 01:03 AM
RE: 4.88 Module 1 bug reports - by Alley - 08-20-2015, 01:04 AM
RE: 4.88 Module 1 bug reports - by Alley - 08-20-2015, 01:09 AM
RE: 4.88 Module 1 bug reports - by Lythrilux - 08-20-2015, 03:15 AM
RE: 4.88 Module 1 bug reports - by Sabru - 08-20-2015, 02:15 PM
RE: 4.88 Module 1 bug reports - by Miaou - 08-20-2015, 07:44 PM
RE: 4.88 Module 1 bug reports - by Miaou - 08-20-2015, 07:59 PM
RE: 4.88 Module 1 bug reports - by Johnathan Nox Carter - 08-20-2015, 08:31 PM
RE: 4.88 Module 1 bug reports - by Miaou - 08-20-2015, 08:53 PM
RE: 4.88 Module 1 bug reports - by Wiljan - 08-20-2015, 09:23 PM
RE: 4.88 Module 1 bug reports - by Panzer - 08-21-2015, 01:14 AM
RE: 4.88 Module 1 bug reports - by Caelumaresh - 08-21-2015, 11:26 AM
RE: 4.88 Module 1 bug reports - by Epo - 08-21-2015, 01:10 PM
RE: 4.88 Module 1 bug reports - by Biggles - 11-12-2015, 09:18 AM
RE: 4.88 Module 1 bug reports - by Biggles - 11-14-2015, 08:18 PM
RE: 4.88 Module 1 bug reports - by Epo - 11-16-2015, 08:30 AM
RE: 4.88 Module 1 bug reports - by Shinju - 11-16-2015, 09:10 AM
RE: 4.88 Module 1 bug reports - by Epo - 11-21-2015, 10:01 AM
RE: 4.88 Module 1 bug reports - by Stoner_Steve - 11-21-2015, 07:55 PM
RE: 4.88 Module 1 bug reports - by Stoner_Steve - 11-22-2015, 02:39 AM
RE: 4.88 Module 1 bug reports - by Oldum - 12-14-2015, 10:31 PM
RE: 4.88 Module 1 bug reports - by Mao - 12-15-2015, 02:28 PM
RE: 4.88 Module 1 bug reports - by Alley - 12-15-2015, 02:46 PM
RE: 4.88 Module 1 bug reports - by The Savage - 12-15-2015, 03:24 PM
RE: 4.88 Module 1 bug reports - by The Savage - 12-17-2015, 03:14 PM
RE: 4.88 Module 1 bug reports - by Garuda - 12-20-2015, 09:51 PM
RE: 4.88 Module 1 bug reports - by The Savage - 12-20-2015, 09:59 PM
RE: 4.88 Module 1 bug reports - by Mephistoles - 12-20-2015, 10:06 PM
RE: 4.88 Module 1 bug reports - by Haste - 12-21-2015, 03:26 PM
RE: 4.88 Module 1 bug reports - by Swallow - 12-20-2015, 11:00 PM
RE: 4.88 Module 1 bug reports - by Tabris - 12-21-2015, 03:35 AM
RE: 4.88 Module 1 bug reports - by aakopa - 12-21-2015, 04:39 PM
RE: 4.88 Module 1 bug reports - by Luka - 12-31-2015, 12:49 AM

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