' Wrote:what about this senario gunboat and a few fighters the gunboat has oine allied fighter the xenos have say 3 theres no allies in in the dogfight the ships end up thrusting out of range of the gunboat(lets say for sake of argument not to avoid it but just cuz there not paying atention)can a gunboat try to cruise to catch his allie and help him or is it still fleeing
now i know a few people who have capitolships cant fly fighters at all so they stick to gunboats or something say theres only 2 lawfuls on and traders run for cover and 3 lawfuls jump the lawful fighter and the gunboat then what the fights winable but the fighters end up engine killing out orf range so what happens they stil lare within say (fleeing range is 6k)this rule can have a tendency to stack battles if one side has caps and cant fly fighters and has like say 2 fighters agenst 5?,mabye the foghters should i dont know acellerate in cruise a bit faster like say 1 or 2 more than the gunboat in terms of charge i mean it worked in other mods and the cruse rule could stil lbe i neffect yet stil laloow the gunboat to possable catch the dogfight(ie if he knows there drifting away )
Not quite sure what you are trying to say with the second part of your post, but the first part is easy to answer. The Gunboat cannot engage cruise to catch up, at least according to the rules. I was in a fight yesterday with my Rogue GB, the fight moved away from me and I had to use thrusters to stay in contact, whilst I wanted to cruise I could not, even to help my lone wingman.
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