As a mobile fleet the NRI rarely has the opportunity or resources to set up dedicated recruiting stations, and strained ties with the main body of the Order have rapidly curtailed supplies of manpower from the organisation’s overstretched population. Most recruits are survivors of some variety of nomad incursion or otherwise have found themselves so irrevocably entangled in the fleet’s machinations that a life outside becomes impossible. On occasion particularly noteworthy individuals may be headhunted by the NRI, though the cost and attention excursions into occupied space invariably attract makes active recruitment comparatively rare.
The NRI is an invite-only faction. However; invite-only certainly doesn’t mean we’re not open to roleplaying with people outside the faction. If you have a character you want to get involved in our schemes we are usually receptive. We’re here because we want to roleplay with people, after all. Often, the best way to get involved is to throw your character in our way. Get involved in investigating the nomads, work on tracking down some forgotten prototype from Toledo, and eventually someone is bound to sit up and take notice – for better or for worse. However; in-roleplay the NRI has too much to lose to extend its trust lightly, and most actual recruitment occurs after a long association between the faction and a given player character. Out of character, it gives us a chance to get to know you as a person and get a feel for how you fit in with the group.
Generally, we’re a bunch of people that value storytelling and enjoy working on telling those stories together. Winning might be a big deal to an individual character, but as players we’re far more interested in telling a compelling story along the way, win or lose. It’s the struggle that matters to us rather than the outcome. The faction is deliberately underpowered, overextended, and riddled with internal dissent for exactly that reason, and we wouldn’t have it any other way. We’re not interested in getting rid of complications. We’re interested in creating them.
We’re going up against the biggest, nastiest, bad guys in the sector with the interstellar equivalent of one chopstick, a roll of sticky tape, and a half-full container of floss. Underdog doesn’t even begin to describe how badly we’re outclassed. We’re a kitten standing in front of a steamroller and, whatever happens, it’s not going to be pretty. Perhaps we’ll fight the nomads off, but it is far more likely our characters will die horrible deaths for a sector that won’t ever know they existed. But maybe, just maybe, we’ll stumble across a story worth telling on the way.
This account’s mailbox is rarely checked, so please PM Iris or Commissar if you’re interested in becoming involved, and we’ll be happy to work something out.