' Wrote:Heh, I think this is the 3rd topic on this issue in the last week or so..
Maybe we should start a betting ring in flood about how often these will pop up.
Okay, cruise = flee. If you're in a fight, and use cruise, you are fleeing. That's explicitly in the rules, don't do it, its sanctionable.
About thrusting, I believe Kane's quote was something like
"I don't care if you thrust, impulse, or bloody swim away, you leave battle you're fleeing."
If a fighter starts thrusting directly away from anything and gets past where your CDs can hit them, I'd say that's fleeing. They shouldn't re-engage, as at that point its shield-running if nothing else. Don't quote me on this, but I think at that point cruising up to an enemy AFTER they get sufficiently far away is legally pursuit, and while they can't fire first you are allowed to hit them. Granted, glhf getting to them since by the time it becomes legal (some 4-14k, doesn't really matter) they'll almost certainly have engaged cruise and by way ahead of you.
As for fighters abusing this, I will tell you why not to fly right up to whatever arbitrary value is set- you can regen your shields/energy right up against the cap. Its annoying and demotivating to see a bomber run rings around you, especially when you're close enough that you can't aim (auto-aim actually messes you up no matter how good you are). I did this to Harvester_11 with great efficiency, and only retreated when I realized how long it would take to kill him/ran out of heal because when I stopped to type, I got nailed. If I can do that in a Thor with no practice beforehand, others should be able to do it with pretty much everything.