Just a few cents from someone who is new in Discoverys universe...
Mankind always wants to get the biggest/fastest/strongest/... they can get.
Think a lot people also desire this in RP and hunting for the big ones.
As long as they are buyable for everyone (may with some reputation regulations), people will play the game more like a grinder (like its called in various MMOs, just do the same thing againg and again and again to get THE equipment - in this case, do whatever gives the best profit to buy capitals asap).
Maybe a complete different kind of idea, seen on other mods/servers: limit the number of capitals per faction.
E.G. knowing from other servers, where a clan/team/faction (however you may call it) can have only one battleship.
May a little change to "can only have <number> of active" would suit it, so people still can hunt for their *big dreams* and play them.
So lets say you are a Rheinland military, there is already a Rheinland military capital logged in, you cant log in with yours, because limit is set to just one active.
Going on from that point you could even add more active roleplay, since people will have to make a decision like *which battleship is aviable* and also explain that by strategical reason or whatever.
Additional the *requested roleplay to get one* is a good basic limitation I think.
But to give a little balance to it, may the decision should be made OORP by all factions leaders plus admins. Or may even by whole community in a public poll?