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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Tuesday coffee-induced idea dump

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Tuesday coffee-induced idea dump
Offline sindroms
12-08-2015, 07:53 AM,
#1
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

Elooooooo. Don't mind me, just a dump of random ideas while my coffee is cooling a little. Still half-asleep, don't mind me if I word some of these incorrectly.





1. Connecticut generic ship equipment.

Setting up a character is really as oorp as a progress as you can get, unless you are fond of the days when you needed to go buy you SN from Kappa. Adding things like Amors, CDs, Scanners, Shields, CMs, Mines, Generic guns such as bomber equipment, fighter torps, cap basics, cerbs, pulses, razors and mortars would help out a lot. Especially when many of the restarts are bugged and do not offer comfortably setting up the character, which was the point of the restart in the first place.


2. Individual character online tracker.

We had this at some point. And many people were quite happy to see their character's name crawl up the Top 100 player list in time spent online. This also encouraged focusing on certain characters instead of resorting to multi-character ''let me make this ship and maybe at some point I will fly it lol'' attitude. It promoted activity and sense of accomplishment.


3. FLHook based "XP Bar"

Literally just a subset of suggestion #2 with the same purpose in mind, the XP bar would take the "total_time_played = X" and turn it into a value that is displayed by selecting the player and using the /xp command. This would be reset upon movecharing or renaming a ship. Could be paired up with some sort of benefits in the long run. Could give a bit of an RPG like element to the RP mod.


4. Merging commands such as "/xp, /pingarget, /showinfo" into one single command. Pingtarget is one of the more known and used commands, so bundling them all up in one command could promote the other two. Technically.


5. Return all regular prices back to 85 levels, use the Commodity Event plugin to provide short events to promote activity where needed. Otherwise you just added yet another credit source to an already overblown credit bubble with no additional sources to spend those credits with.


6. Adding hook-based ship lensing.
Want to make a ship for an event, but know that you will probably just sell it afterwards, just ''borrow'' a premade cap6 BS or cruiser for 50mil, which will be removed from your account on the next server restart. Items are locked down with the new shared ship gear lock thing. Snubs could be lensed for 5mil.


7. Splitting ammo up into two types. A more powerful version being sold by players and manufactured on POBs.

8. Introduction of Mk3 ships. We are currently using what is Mk II ships, the first version being the old vanila ships. As a cheap way to combat credit stagnation, you could introduce higher tier "Elite" ships, perhaps also constructed on player bases. 20% more powerful in terms of armor and damage output than their previous versions, but costing much more depending on the ship class. Promotes power creep though.


9. Turning Jump Drives and Cloaks into internal modules that take up the same slot as the Armor Upgrade and would not be able to be mounted at the same time with it.

10. Introducing a FLHook-controlled "Hardmode" character for bragging rights and added feeling of danger to the game. These ships would be reset to a Stargazer upon death, while retaining money. You know, for people who like that sort of challenge.







Something something.
Oh look, my coffee is cold.

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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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Messages In This Thread
Tuesday coffee-induced idea dump - by sindroms - 12-08-2015, 07:53 AM
RE: Tuesday coffee-induced idea dump - by Thyrzul - 12-08-2015, 08:41 AM
RE: Tuesday coffee-induced idea dump - by sindroms - 12-08-2015, 09:08 AM
RE: Tuesday coffee-induced idea dump - by The Savage - 12-08-2015, 09:14 AM
RE: Tuesday coffee-induced idea dump - by Corile - 12-08-2015, 09:53 AM
RE: Tuesday coffee-induced idea dump - by Laz - 12-08-2015, 05:15 PM
RE: Tuesday coffee-induced idea dump - by thisDerius - 12-08-2015, 05:28 PM
RE: Tuesday coffee-induced idea dump - by Swallow - 12-08-2015, 05:34 PM
RE: Tuesday coffee-induced idea dump - by sasapinjic - 12-08-2015, 05:59 PM
RE: Tuesday coffee-induced idea dump - by The Savage - 12-08-2015, 07:25 PM
RE: Tuesday coffee-induced idea dump - by thisDerius - 12-08-2015, 06:42 PM
RE: Tuesday coffee-induced idea dump - by sasapinjic - 12-09-2015, 07:27 AM
RE: Tuesday coffee-induced idea dump - by The Savage - 12-10-2015, 12:41 AM
RE: Tuesday coffee-induced idea dump - by thisDerius - 12-10-2015, 11:49 AM
RE: Tuesday coffee-induced idea dump - by The Savage - 12-10-2015, 12:02 PM
RE: Tuesday coffee-induced idea dump - by jammi - 12-10-2015, 04:40 PM
RE: Tuesday coffee-induced idea dump - by nOmnomnOm - 12-10-2015, 04:09 PM
RE: Tuesday coffee-induced idea dump - by Thyrzul - 12-10-2015, 05:15 PM
RE: Tuesday coffee-induced idea dump - by Laz - 12-10-2015, 05:19 PM

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