(12-08-2015, 07:22 PM)FluffReborn Wrote: What about making moneysinks that do not affect all players and are optional, rather than forced? This idea is even worse than raising price of the cloak ammo.
This is the worst thing I've seen on all this thread
Moneysinks shouldn't affect the new players, because it would discourage them from playing further, if they find out all the credits they have earned would be spend on ammo alone.
What about moneysink that is activated via FLHook, such as roguelike mode or... I dunno, acticvation of the creditial death penalty.