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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Dynamic wrecks and exploration/rewards

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Dynamic wrecks and exploration/rewards
Offline Alestone
12-11-2015, 04:06 PM,
#13
Alestone Enterprises
Posts: 761
Threads: 75
Joined: Nov 2014

I understand your point about the NPC research bases, but I would point out that doing it that way generates no addition interaction between players, since you can do the whole thing by yourself.

Yes, I realize that POBs could also be that way, but most of them are at least a couple of players involved.

If the module was restricted to Core 3 or above, it would almost have to involve more than one player while not being unachievable.
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Messages In This Thread
Dynamic wrecks and exploration/rewards - by jammi - 12-10-2015, 06:02 PM
RE: Dynamic wrecks and exploration/rewards - by Impyness - 12-10-2015, 06:07 PM
RE: Dynamic wrecks and exploration/rewards - by jammi - 12-10-2015, 06:11 PM
RE: Dynamic wrecks and exploration/rewards - by Impyness - 12-10-2015, 06:14 PM
RE: Dynamic wrecks and exploration/rewards - by Alestone - 12-10-2015, 06:46 PM
RE: Dynamic wrecks and exploration/rewards - by The Savage - 12-10-2015, 06:51 PM
RE: Dynamic wrecks and exploration/rewards - by Sciamach - 12-10-2015, 07:20 PM
RE: Dynamic wrecks and exploration/rewards - by pillow - 12-10-2015, 08:13 PM
RE: Dynamic wrecks and exploration/rewards - by 7AlphaOne1 - 12-10-2015, 08:47 PM
RE: Dynamic wrecks and exploration/rewards - by The Blood Dragons - 12-10-2015, 08:53 PM
RE: Dynamic wrecks and exploration/rewards - by jammi - 12-10-2015, 10:55 PM
RE: Dynamic wrecks and exploration/rewards - by Epo - 12-10-2015, 09:29 PM
RE: Dynamic wrecks and exploration/rewards - by Alestone - 12-11-2015, 04:06 PM
RE: Dynamic wrecks and exploration/rewards - by CrazyD - 12-13-2015, 02:36 PM
RE: Dynamic wrecks and exploration/rewards - by moebus - 12-13-2015, 02:56 PM

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