• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 81 82 83 84 85 … 547 Next »
Jump Gates

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Jump Gates
Offline Laura C.
12-18-2015, 10:25 AM, (This post was last modified: 12-18-2015, 10:31 AM by Laura C..)
#30
Member
Posts: 1,445
Threads: 51
Joined: Dec 2011

(12-16-2015, 09:42 PM)Nexodius Wrote: Let me guess your all pirates right? Btw i also see this as a good idea. For you pirates: You dont like the idea because its more comfortable for you to wait by the gate to haunt the traders down! If youwant to pirate work for it! If you cant intercept the transporter befor it jumps your loss better luck next time!
Let me guess, you are a trader, right? For you traders: You don´t like the idea because it´s more comfortable for you to simply silently thrust to gate and jump (which would grant you escape with this idea) or to nearest station and dock. If you want your sweet profit, work for it and deal with fact space is dangerous and pirates are out there. If you want trade without any risk, your loss, better luck with another game.

And yes, this comes from police faction leader...

Now little more seriously - I spent hundreds of hours trading (and was robbed by pirates in tens of cases) and playing law enforcers and only few hours by playing a pirate, yet it is enough for me to know how bad this idea would be. Really, you should go and try it to know how it is, it is mind opening to try all roles that Disco have. Traders already have upper hand against pirates if they know what to do, because lanes are too short, armors too strong, bot/bats capacities too big and there is way too much stations all around the place. From your joining date it seems you are quite new here, so I can understand you don´t know what basic activity chain of Disco is (just briefly - traders trade what creates activity for unlawfuls which pirate them what creates activity for lawfuls which fight with unlawfuls) so it´s logical you think that making pirate´s life really difficult and forcing him to "work hard for his millions" is good thing - long time ago I thought that too. But believe me, it´s not and everybody who is here for longer time can see that unlawful and especially pirate activity is getting rare even without ideas like this one, because things like trade lane bug and waiting thirty minutes for prey which then just silently thrust away to nearest station and dock because it´s not possible to kill armored battletransport fast enough even with bomber are making pirate´s life really difficult enough already.

On a ragebreak. Or ragequit. Time will tell.
Reply  


Messages In This Thread
Jump Gates - by Epo - 12-16-2015, 06:10 PM
RE: Jump Gates - by Karst - 12-16-2015, 06:14 PM
RE: Jump Gates - by Laz - 12-16-2015, 06:14 PM
RE: Jump Gates - by Laz - 12-16-2015, 06:14 PM
RE: Jump Gates - by Epo - 12-16-2015, 06:20 PM
RE: Jump Gates - by Karst - 12-16-2015, 06:52 PM
RE: Jump Gates - by Traxit - 12-16-2015, 06:55 PM
RE: Jump Gates - by Swifty - 12-16-2015, 07:03 PM
RE: Jump Gates - by The Savage - 12-16-2015, 07:08 PM
RE: Jump Gates - by jammi - 12-16-2015, 09:14 PM
RE: Jump Gates - by Nexodius - 12-16-2015, 09:42 PM
RE: Jump Gates - by Laura C. - 12-18-2015, 10:25 AM
RE: Jump Gates - by Nexodius - 12-18-2015, 10:41 AM
RE: Jump Gates - by jammi - 12-16-2015, 09:56 PM
RE: Jump Gates - by Nexodius - 12-16-2015, 10:25 PM
RE: Jump Gates - by The Savage - 12-16-2015, 09:59 PM
RE: Jump Gates - by nOmnomnOm - 12-16-2015, 10:28 PM
RE: Jump Gates - by Nexodius - 12-16-2015, 10:49 PM
RE: Jump Gates - by Laz - 12-16-2015, 10:30 PM
RE: Jump Gates - by pillow - 12-16-2015, 10:57 PM
RE: Jump Gates - by WesternPeregrine - 12-16-2015, 11:25 PM
RE: Jump Gates - by Alestone - 12-17-2015, 07:24 AM
RE: Jump Gates - by Epo - 12-17-2015, 08:16 PM
RE: Jump Gates - by PRJKTLRD - 12-17-2015, 08:28 PM
RE: Jump Gates - by Nexodius - 12-17-2015, 08:34 PM
RE: Jump Gates - by The Savage - 12-17-2015, 09:19 PM
RE: Jump Gates - by jammi - 12-17-2015, 09:26 PM
RE: Jump Gates - by Hidamari - 12-17-2015, 10:30 PM
RE: Jump Gates - by Teerin - 12-18-2015, 06:57 AM
RE: Jump Gates - by Black Jack - 12-18-2015, 07:28 AM
RE: Jump Gates - by Traxit - 12-18-2015, 08:48 AM
RE: Jump Gates - by The Savage - 12-18-2015, 11:13 AM
RE: Jump Gates - by Epo - 12-20-2015, 07:27 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode