' Wrote:jinx,zoner guardians with neutrality of zoners thats good idea,but what can faction with this affiliation make in theta? only enemies are harvesters,all others are neutral so what they can do? only staying near freeporst and waiting if someone attack? i think all factions need to have some enemies and some allies.
Thats why I talked to Treewyrm (a bit before he left that one time) about a possible AW-Keepers fight. But we couldn't find any reason for the Keepers. If AW won we'd get something, if Keepers won they wouldn't get anything.. So we hit a brick there.. We occasionally fought the Harvesters after they came up, but there are not enough of them for us to truely fight them.. That is why people didn't see AW. We didn't lose numbers due to boredom, we just didn't have them advertised as we didn't have enough for everyone to do each night, and I wasn't about to tell my members they have HAVE to fly around Theta for 2 hours a day.. They are on now as the Corsairs outnumber us, so we need them all to be getting on. We don't just have AW popping out of nowhere because they hear war. We hae them coming out because they are needed to defend Theta.
' Wrote:the point i want to make is - i am all for a guardforce of zoners in theta - and its not a pointless duty, too. - i am sure there times when those people in theta wished for a respecatable and neutral / unbiased force that tries to keep the peace. - but a faction that won t shoot at the slightest sign of violating those rules of respect. - ( but rather a faction that takes conflicts to a RP base - and so, rather delegates the fighting to those that do it by profession ... that means... if the corsairs make trouble - ask the BHG to deal with it... if the BHG makes trouble, ask the corsairs to deal with it... if the outcasts make trouble - ask the BHG or the corsairs etc etc.)
I just feel like pointing out that this is EXACTLY what we are doing.. We have hired bounty hunters, a few mercs, and have asked Outcasts for help. You say if Corsairs make trouble I should use BHG to stop them. If Outcasts make trouble, I should use BHG and Corsairs to stop them.. So why is it so different to have Outcasts help us against Corsairs than to have Corsairs help against Outcasts? Is taking your advice such a bad thing?
' Wrote:fear is the best weapon of a juggernaut. cause in reality, they are rather only big.......
Wrong. Very, very wrong. Yes, its big. But it also has firepower equal to the Outcast Dreadnaughts and Corsair Dreadnaughts.. As well as 50,000 more base-armor than the Outcast Dreadnaught.. Multiplied by the cap 8 armor on mine, thats a 200,000 difference in armor.. 2,000,000 vs 2,200,000 is actually a big difference. Especially since the Corsair Dreads never have anything better than Cap 7 except their flagship, which hasn't be used against us yet, which means I have roughly 400,000 more armor.. You want to test the actual destructive capabilities, I'm right here.. You could also ask Global, a few of the guys who have flown the OPG Torquemada, Skyelius, or whoever flew the Artemis.. The Juggernaut is possibly the 2nd best BS, 2nd only to the RH BS.
' Wrote:hehe, and hard. From personal experience, whatever the juggernaut's flaws, it makes up in excess hull >.<
Cap8 armoured Zoner Juggernaut could probably ram a planet to death...
Well that's the thing isn't it? As zoners, the AW don't have enough to do, so they dissappeared, now the war with the Corsairs is back, they're returning. If they can't stand the neutrality, they shouldn't be zoners, if they want to be zoners, they've got to be neutral. Simple really..
Well the planet would win.. But from personal experience, it'd be a long fight..