(12-22-2015, 04:34 PM)Hidamari Wrote: ive not seen a valid and calm explanation for why the sound is disliked so far, just a load of useless comments and dev bashing (as per).
They are too loud in comparison with other weapons, even mortars, while having a relatively lame effect and damage per shot output. Their sound resembles something hard, metallic, focused, solid, while the shot is airy, almost weightless, soft, stuffy and produces a disappointing effect and sound when it hits something. This isn't an important problem though, but the neighbours being aware of it every time I play Disco is. I can lower the volume, of course, but I like hearing other sounds.
And by the way, a feedback about the stats nerf. Beware of battleships. Now they don't have to waste some interesting heavies by mounting cerbs in order to be competitive with other BSs. I like it. This might make them more immune to bombers, cruisers and, most importantly, gunboats. I've done a few tests in conn and I concluded that this should have been done later because some people (like me) have to study a lot these days and thoughts about Disco can't fit into their minds, except if they repress a few Ur-Nammus, Hirtiuses and Dollabellas.