After finishing the campaign and feeling super awesome due to saving humanity from the aliens, with that inspiring music playing on the capital of Liberty, Freedom, Civil Rights and Guns, some players think of trying out their epic skill against other players, and most of them start on our server. They undock from Erie in their civilian shuttles, shoot at some random bloke and get killed without even scratching their opponent. Okay, they have a bad ship. Then they fully equip a Sabre and the same thing happens, and happens again and again, for a whole week, two if the player is patient. After that some quit and others make a gunboat, become average in half the time and then kill half the server.
We know that the snub learning curve is steep. I think it is too steep to be amusing for anyone but the vets. In War Thunder, as an example, a newbie has a chance to kill a vet, a lesser one than vice-versa, but there is still a chance. Or at least damage them. It feels good to have at least some impact on the outcome of the battle. In Disco, the vet won't even receive damage because they concentrate to keep their shield online.
Is there anything that can be done to make snub combat interesting for the newbies, but allow the vets to remain what they are?