(01-03-2016, 06:19 PM)FallenKnight Wrote: @Haste Have you thought of simply turning all fighter guns "speed" from ~600 (650/700/750) to just...800-850-900 for a test period of time?
Horrible Idea.
I did some PvP in the Crossfire mod Server, and there are guns with 1100 speed, and let me tell you, you gotta strafe and slide like crazy if you don't want to get hit, and if you sit still(box) you're gonna die. So higher speeds would mean more dodging, and more dodging would mean it would break some techniques that relied on the slowness of the speed of the guns. Besides, do we need to make aiming easier because PvP Vets would just destroy people with higher speeds while the less experienced would get a chance.
Also shotgun weapon speed(3.03 and lower) was always 650ms and lower(with a few exceptions with some 3.03s having 700ms) and that would mean it required skill to actually hit, you gotta predict the enemy and blindfire, upping the speed would mean making shotguns one of the best type of weaponry because you can deliver so much damage in one press of a button with ease if you would increase the speed.
And if you decide to not buff the speed of shotguns, then higher speeds are just a better way to go because you can easily hit whilist shotguns require too much skill to bother because why aim when you have ezpz speeds.
And don't forget ships that are very big(Like the Werewolf and bigger) that would be extremely easy to hit, maybe even nigh impossible to miss if you're a veteran because of the weapon speed.
tl;dr: increasing the weapon speeds would make PvP much easier but also for the veterans who absolutely slaughter everyone.