(01-14-2016, 02:32 PM)Vendetta Wrote: As for Battleships, once again, CERBS ARE NOT THE ONLY HEAVY GUNS OF THAT CLASS. The change was to drift into a more diversitized loadout setting, with Primaries actually being used as.. Primaries. Now, you have to scan to see what you're fighting. Does he have a mortar? I better be ready to dodge. Razors? I should tell the snubs to stay clear of his heavy arcs. Cerbs? He's going to try and tank. Missiles? I better keep my countermeasure handy. The changes add a whole new level of thinking out a fight rather than "right click cerbs you win".
I still think the answer lay with buffing the other heavies rather than nerfing Cerbs. From what I see right now it's the same situation as before except Mortars are what's 'overused'. The problem wasn't Cerbs being too good, the other heavies were just underpowered.
And as predicted Cruisers had to be tweaked to accommodate such a hefty change in Battleship balance.