(01-14-2016, 02:16 PM)Black Jack Wrote: Please. Stop ruining game. First bs, no gunboats, next shields. Then what?
Theres nothing ruined about it. This change was needed to fill a very big gap between gunboats and the other ship classes. They now play the role they're supposed to, which is support not solo. They're still effective, and everything can be changed. I like the new balance.
As for Battleships, once again, CERBS ARE NOT THE ONLY HEAVY GUNS OF THAT CLASS. The change was to drift into a more diversitized loadout setting, with Primaries actually being used as.. Primaries. Now, you have to scan to see what you're fighting. Does he have a mortar? I better be ready to dodge. Razors? I should tell the snubs to stay clear of his heavy arcs. Cerbs? He's going to try and tank. Missiles? I better keep my countermeasure handy. The changes add a whole new level of thinking out a fight rather than "right click cerbs you win".
Now Primaries have replaced the role of Cerbs as a long range constant fire weapon, I wonder what will happen when people moan about their use and then primaries will get nerfed aswell.
The role for primaries has always been long range constant fire. With Cerbs sitting at 45-55k or somewhere in those lines hull damage, and primes at roughly 18, Cerberus has become your close quarter hull buster. Primaries havent changed in years, and arent going to even if people complain. Sorry to burst your bias bubble like that.
These "concerns" are more so complaints from a loud minority in the community, and they are being taken into consideration, but balance>popularity. This isnt a democracy. The gameplay impact you and two others have brought up arent even as major as you think they are. Now thought and playstyle are taken into consideration instead of TS+Cerb fights, which I for one, as well as dozens of other people, found stagnant and boring. The playing field has changed.
Currently unable to consistently be present in the Community due to life constraints.