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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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To: PvP Developers | About: 2.00 Balance

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To: PvP Developers | About: 2.00 Balance
Offline Haste
02-12-2016, 03:18 PM,
#2
Lead Developer
Posts: 3,565
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

Codename balance has not been reviewed yet (unlike cl7 and cl8 guns), but you're definitely underestimating the importance of a couple dozen points of damage per gun in shotguns. It can make the difference between one-shotting light VHFs/heavy HFs with a full 2.00 loadout + an MR and doing near-lethal damage. This is why people fly Magma Hammer + Excalibur loadouts over 6 Magma Hammers.

It's highly unlikely there'll ever be linear progression of DPS and efficiency. If that were the case, higher DPS codenames would be superior to lower DPS non-codes in every single situation. Codes do not exist to provide objectively superior weapon options. They're just different (even though 95% of them are currently flat-out useless, admittedly).

[Image: cdSeFev.png]
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Messages In This Thread
To: PvP Developers | About: 2.00 Balance - by Traxit - 02-12-2016, 01:12 PM
RE: To: PvP Developers | About: 2.00 Balance - by Haste - 02-12-2016, 03:18 PM
RE: To: PvP Developers | About: 2.00 Balance - by Yber - 02-12-2016, 03:34 PM
RE: To: PvP Developers | About: 2.00 Balance - by Traxit - 02-12-2016, 04:47 PM
RE: To: PvP Developers | About: 2.00 Balance - by Lythrilux - 02-12-2016, 04:52 PM

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