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RP & Core (I) bases

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RP & Core (I) bases
Offline E X O D I T E
02-17-2016, 05:56 AM,
#2
Banned
Posts: 1,007
Threads: 133
Joined: Mar 2013

The logic behind this is that it's a selection process.
Yes, it is frustrating for people.
However, it shows people who want effort to go into their base can build it up to Core 2.
Why is Core 2 important? It gets you immunity to lolindies, leaving only officials to terrorize you.
Core 1 bases can be dropped by anyone who uses up an account slot to make a Hercules and take the half-hour to get the materials (possibly have a transport with FWO and Alloys nearby), and if this goes through, that base is now immune to me coming along, noting that it's repped hostile to me, and opening fire. I have to go on forums and drop a line 1/line 2 about attacking the place, which means that by then, they could have logged their entire fleet of 5kers (blatant metagaming) and have a massive fortress with 3 weapons platforms staring me in the face.
OoRP hate is metagaming, but the part where you call a specific person out as you did (maybe a mod changed it in the interim) is considered a Trial by Forum in these here parts. I understand your frustration, but for my part, a random, say, indie KSP can shoot down another indie KSP base no problem.
Now, if PoBs counted towards the "faction base" part of an ID in terms of ZoI (but still not docking as per Word of Green), you'd have a point, but a green has said that they don't, at least on skype, according to Lyth.
Otherwise, we'd get Core| making a base in Alpha making tons of money off Cardi fines.

User was banned for: https://discoverygc.com/forums/showthrea...tid=182360
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Messages In This Thread
RP & Core (I) bases - by Malmsteen - 02-17-2016, 05:25 AM
RE: RP & Core (I) bases - by E X O D I T E - 02-17-2016, 05:56 AM
RE: RP & Core (I) bases - by Malmsteen - 02-17-2016, 06:22 AM
RE: RP & Core (I) bases - by E X O D I T E - 02-17-2016, 06:31 AM
RE: RP & Core (I) bases - by Malmsteen - 02-17-2016, 06:38 AM
RE: RP & Core (I) bases - by E X O D I T E - 02-17-2016, 06:47 AM
RE: RP & Core (I) bases - by Findarato Veneanar - 02-17-2016, 06:56 AM
RE: RP & Core (I) bases - by E X O D I T E - 02-17-2016, 07:07 AM
RE: RP & Core (I) bases - by St.Denis - 02-17-2016, 10:13 AM
RE: RP & Core (I) bases - by Wesker - 02-24-2016, 05:30 AM
RE: RP & Core (I) bases - by St.Denis - 02-24-2016, 09:15 AM
RE: RP & Core (I) bases - by Findarato Veneanar - 02-17-2016, 10:21 AM
RE: RP & Core (I) bases - by St.Denis - 02-17-2016, 10:37 AM
RE: RP & Core (I) bases - by Wiljan - 02-17-2016, 01:12 PM
RE: RP & Core (I) bases - by Laura C. - 02-17-2016, 02:46 PM
RE: RP & Core (I) bases - by Sabru - 02-17-2016, 03:22 PM
RE: RP & Core (I) bases - by Malmsteen - 02-17-2016, 04:10 PM
RE: RP & Core (I) bases - by nOmnomnOm - 02-17-2016, 04:39 PM
RE: RP & Core (I) bases - by HassLHoFF™ - 02-24-2016, 11:23 AM
RE: RP & Core (I) bases - by Findarato Veneanar - 02-17-2016, 04:41 PM
RE: RP & Core (I) bases - by nOmnomnOm - 02-17-2016, 04:46 PM
RE: RP & Core (I) bases - by Wiljan - 02-17-2016, 05:36 PM
RE: RP & Core (I) bases - by Laura C. - 02-17-2016, 05:55 PM
RE: RP & Core (I) bases - by Findarato Veneanar - 02-17-2016, 06:12 PM
RE: RP & Core (I) bases - by Wesker - 02-24-2016, 05:21 AM
RE: RP & Core (I) bases - by Malmsteen - 02-24-2016, 05:45 AM
RE: RP & Core (I) bases - by VaaMerc - 02-24-2016, 04:20 AM
RE: RP & Core (I) bases - by Malmsteen - 02-24-2016, 05:21 AM
RE: RP & Core (I) bases - by Sabru - 02-24-2016, 09:48 AM
RE: RP & Core (I) bases - by Jack_Henderson - 02-24-2016, 02:00 PM
RE: RP & Core (I) bases - by Malmsteen - 02-24-2016, 02:26 PM
RE: RP & Core (I) bases - by Jansen - 02-24-2016, 06:49 PM
RE: RP & Core (I) bases - by Findarato Veneanar - 02-24-2016, 06:51 PM
RE: RP & Core (I) bases - by Jansen - 02-24-2016, 06:52 PM
RE: RP & Core (I) bases - by Laura C. - 02-24-2016, 07:04 PM
RE: RP & Core (I) bases - by Kauket - 02-24-2016, 06:55 PM
RE: RP & Core (I) bases - by Sabru - 02-24-2016, 07:20 PM

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