(02-23-2016, 04:57 PM)Traxit Wrote: Because gameplay reasons.
Can we have 4.85 scorpions, voidrunners and nomad lasers again please? because gameplay reasons.
Actually that's not really an argument. The stuff you describe was nerfed because it was overpowered. Nomad adapateds right now are seriously underpowered, and need a buff to be made worthwhile to use. Also, HELLO ADVANCED ALIEN TECH SURELY IT'D BE FLASHY.
Also I like Impy's idea:
(02-23-2016, 04:49 PM)Impyness Wrote: It should definitely be possible to make them more effective against nomad and wild shields through damage types, but i'm not sure about the hull damage.
It would also make sense, nomad weaponry would probably be most effective against their own stuff.
I also find it hard to believe that 'in lore' these weapons might actually be not very potent - it begs the question: why do these organisations waste time, money and resources to continually produce them?
Also @ people who think their usage would explode: Would that necessairly be a bad thing? The houses already have laws and regulations to prevent this, and I'm sure roleplay would develop around their sudden usage spike (if it happens, potentially). Either that or limit it to the Core and Order IDs (jk).