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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Vigilante ID

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Vigilante ID
Offline SeaFalcon
03-19-2016, 01:09 PM,
#4
Member
Posts: 3,044
Threads: 101
Joined: Aug 2009

(03-19-2016, 01:03 PM)Snak3 Wrote: 1. Get Freelancer ID.
2. Get agreement with local faction to open contract to act like Vigilante.
???
No need for Vigilante ID used by 5 ships in total.

The whole point of a vigilante tends to be that they don't work with the locals.
There is no way to play a vigilante properly in-game right now without breaking the rules.
Unless you just want to be a plain bounty hunter about it.

It was fine back when the pirate ID was able to chase snubs but since that 'perk' was taken away you can't use that ID anymore either.
And since I was one of the people flying Vigilante IDs when it got removed, I actually gave my vote for not minding it since the pirate ID covered it still.
Then the pirate ID was nerfed as well, gg.
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Messages In This Thread
Vigilante ID - by The Savage - 03-19-2016, 01:00 PM
RE: Vigilante ID - by SnakThree - 03-19-2016, 01:03 PM
RE: Vigilante ID - by SeaFalcon - 03-19-2016, 01:09 PM
RE: Vigilante ID - by The Savage - 03-19-2016, 01:06 PM
RE: Vigilante ID - by SnakThree - 03-19-2016, 01:11 PM
RE: Vigilante ID - by The Savage - 03-19-2016, 01:12 PM
RE: Vigilante ID - by SnakThree - 03-19-2016, 01:13 PM
RE: Vigilante ID - by The Savage - 03-19-2016, 01:15 PM
RE: Vigilante ID - by SnakThree - 03-19-2016, 01:18 PM
RE: Vigilante ID - by The Savage - 03-19-2016, 01:25 PM
RE: Vigilante ID - by Haste - 03-19-2016, 01:53 PM
RE: Vigilante ID - by The Savage - 03-19-2016, 01:54 PM
RE: Vigilante ID - by SnakThree - 03-19-2016, 02:03 PM
RE: Vigilante ID - by The Savage - 03-19-2016, 02:11 PM

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